Games and positional sparring
Session could go like - balance and posture -> breaking it and going with flow two options? Slow roll to find the sweet spot or triggger?Standup game + takedowns ( add a T-position and takedowns from there)
Passing open guard - add defence - >control both legs
Turtle game? add attacks?
Half guard - also attacks
Side control from just getting arounf headlights
(guard retention vs side control - if side control -> escape)
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